WarTiles
Useful information:
There are four types of cards with different HP and damage costs.
Catapult: costs 5 gold and deals 2 damage, 15 HP.
Knight: costs 1 gold and deals 2 damage, 10 HP.
Bow: costs 2 gold and deals 1 damage, 10 HP.
Wall: costs 2 gold and does no damage (function: blocks enemies and tanks), 20 HP.
At the end of each turn, all troops in play lose 1 HP. -Attacked squares flash red at the end of the turn. Example: the bow attacks the 5 squares in front of it.
Enemies:
Goblins that appear randomly and move one square in front of them.
They attack the two squares in front of them before moving forward.
If they encounter an enemy or a wall, they are blocked and cannot move forward until one of them is dead.
If one of them reaches the last line: GAME OVER
You must manage a shop system:
You start with 10 gold.
Killing a goblin gives you 1 gold.
Resetting the shop to renew the available cards costs 2 gold.
You can sell the cards in your hand or the troops in play to recover the money they cost you.
Published | 15 hours ago |
Status | Released |
Platforms | HTML5, Windows |
Authors | Netha, Mirael Studio, NYALLEK, arnoldafricaus, Vozow_ |
Genre | Card Game |
Made with | Godot |
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